Showing posts with label Campaign. Show all posts
Showing posts with label Campaign. Show all posts

Sunday, 1 August 2010

Campaign Map Progress Update



Just a quick update to show the map so far. As you can see, the sea has been completely coloured in. The next stages are to colour in the land and divide it up amongst the tribes and also to add a key, title and any features such as existing towns to the map. After that, I'll try and write down some of the rules and perhaps post them on here.

Thanks again for the interest!

Campaign Map Update



Just a quick update on how the campaign map and rules are going. The picture above shows my progress with the map on Photoshop (I've been colouring in the sea hence the seemingly slow progress!). I've also marked out the major rivers and you can just see Gaul in the bottom right of the picture (coloured red, marking it as Roman territory).

I'm currently deciding whether or not to try and divide Britain into provinces or regions. In the previous post, I mentioned I was adapting a game meant for raiding Vikings along the Eastern coast of England and that didn't use or need the country to be divided up. But i'll have to do a trial run.

In the game, you also have the option of building roads, towns, ports and various forts and defences to guard your land which are all marked on the map in turn.

I'll probably work on this again this evening and may do a post either tonight or tomorrow. Thoughts and suggestions welcome!

Tuesday, 27 July 2010

Just a quick update - Campaign...

I've been very busy lately, hence the lack of updates.

I used to play a campaign with Saxons and Vikings on the English coast some 10 years ago which only involved a map and some dice (and a pad of paper to keep notes). One person played as the Vikings and one as the Saxons. It was much like a role playing game where you rolled on events tables and could construct buildings, roads, forts etc to keep you newly acquired or heroicly defended lands safe. Remembering this, I've decided to adapt the rules for a Roman conquest of Britain. I think it would translate perfectly but will need some modification.

I'm just working on the map and the events table at the minute but expect an update in the next couple of days.

The original was a very fun game. You either had a choice of gaining lots of money through pillaging and raiding along the coast or trying to grab some land and try and settle.

Any questions or suggestions are very much welcome.

Wednesday, 9 September 2009

Campaign Map



I'm currently working on the rules for my Roman campaign and the screenshot above shows the campaign map as a work in progress (taken from Photoshop CS). As you may notice, I've used the province boundaries that were in use at the height of the empire and added a few here and there to fit the campaign I have in mind. I thought that the two players could have one of the two provinces in Northern Italy each to start with and are tasked with expansion to the East or West (depending on which side you received), much like the PC game Rome Total War, eventually culminating in some kind of civil war. Like I said, I'm still trying to get to grips with the whole scenario. I don't particularly like the idea i've just mentioned and i'm not sure there's enough interest or excitement in the campaign to stop it getting boring. Also, it doesn't have a definite conclusion or ending which doesn't help! Any suggestions?